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SlashZero Playable at Tokyo Game Show 2026, Running September 17 to 21

The booth build follows a March 2026 playtest that is still being adjusted from feedback, so TGS is the first venue where the tuned combat and build construction can be judged by touch rather than description.

Reporting from 1 source: 4Gamer.net.

SlashZero Playable at Tokyo Game Show 2026, Running September 17 to 21

SlashZero is playable at the 4Gamer booth at Tokyo Game Show 2026, which runs September 17 to 21, 2026. The game is in development at Streetlamp Studio for PS5. It is a roguelike side-scrolling action game with cyberpunk setting and anime-style 3D graphics, in which players control time hackers, collect key items, find HIEROS-I, the Ruler of Imaginary Numbers, and defeat it. A trailer ran at State of Play on September 3.

The 4Gamer booth at Tokyo Game Show 2026 is running a playable build of SlashZero, the roguelike side-scrolling action game in development at Streetlamp Studio for PS5. Combat runs on double jumps and air dashes, with normal attacks, special attacks, gauge-consuming ultimate moves, and skills picked up during a run. Enemies telegraph attacks before they land. Build construction is the draw: stage progression adds effects such as debuffs or extra damage on normal attacks, special attacks that pull in nearby enemies, and more skill slots. Camera work shifts by stage and cutscenes run straight into gameplay.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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