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Gears of War: E-Day PC Specs Require Ray Tracing at Minimum

The specs confirm that a hardware ray tracing GPU is now the floor for a major Microsoft first-party release, and the earlier Steam listing omitted the target resolution and frame rate that this announcement supplies.

Reporting from 1 source: Game Spark.

Gears of War: E-Day PC Specs Require Ray Tracing at Minimum

The Coalition published detailed PC system requirements for Gears of War: E-Day on Xbox Wire. Minimum specs target Medium at 1080p 60FPS with 12GB of memory; recommended targets High at over 1440p 60FPS with 16GB; maximum targets Ultra at over 4K 60FPS. Hardware ray tracing and upscaling are required at every tier. Storage is 115GB. The game launches October 6, 2026.

The specs break into three tiers. Minimum targets Medium at 1080p 60FPS with an AMD Ryzen 5 2600X, Intel i7-6850K, or Intel i5-10400, paired with a GeForce RTX 5050, RTX 2060, Radeon RX 6600, or Radeon RX 9060, and 12GB of memory.

Recommended targets High at over 1440p 60FPS. Maximum targets Ultra at over 4K 60FPS. Storage is set at 115GB. A GPU with hardware ray tracing support is required, and every listed resolution uses upscaling, so no tier renders at native output.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources