Industry

industrybusiness 1 sources · 2h ago

Ai Sugiyama Joins Athlete Japan Ad Subscription Service

Sugiyama's addition expands Athlete Japan's ambassador lineup with a globally recognized tennis figure, giving small and mid-sized firms a high-profile likeness for branding and recruitment while tying usage to the company's CSR education program.

ASCII.jp
industrybusiness 5 sources · 5h ago

Pixiv Invests in VRChat Inc. in Capital and Business Alliance

The alliance formalizes a relationship that already runs through commerce: BOOTH has become the largest domestic marketplace for VRChat-related items, and the deal moves Pixiv from creation and distribution into the experience layer inside VRChat itself.

KAI-YOU, Denfaminicogamer, GameBusiness.jp, and 2 more
industryannouncement 3 sources · 5h ago

Keighley and Cerny Co-Found Nova Games Foundation to Fund Young Creators

The no-equity, no-repayment grant model sets Nova apart from earlier industry support funds such as Indie Fund, which recoups its money after release, and it comes from two figures who have avoided direct commercial investment in games.

Game Spark, GameBusiness.jp
industryevent 1 sources · 7h ago

Asilla Joins Japan Panel at Saudi Arabia's LEAP 2026

Asilla is betting that deployment know-how built in Japan can transfer to Saudi Arabia's existing surveillance camera base, positioning its AI security system as a practical contribution to the kingdom's Vision 2030 urban safety needs.

ASCII.jp
industryannouncement 1 sources · 8h ago

ASUENE Launches DPP Feature for EU Product Compliance

Japanese manufacturers exporting to the EU now face DPP requirements regardless of where they produce, and ASUENE is packaging the full compliance workflow into one platform.

ASCII.jp
industryevent 1 sources · 8h ago

UEC Game Research Center CEREC Sets September 29 Opening Ceremony

The ceremony puts the PlayStation creator, now a special visiting professor at his alma mater, in direct conversation with the university president about what the game industry expects from universities, at a center that already pairs students with companies on game development.

GameBusiness.jp
industrybusiness 1 sources · 9h ago

Trimble Acquires Terasat Japan, Takes Over Its VRS Network

The deal converts a long-running Trimble technology customer into an owned asset, giving Trimble direct control of Japan's VRS correction infrastructure and the GSI reference point data it runs on.

ASCII.jp
industryannouncement 1 sources · 9h ago

Creator Workspace SP8A to Open in Akasaka with Rising Fee Model

The pricing model locks in early members' rates while later joiners pay more, and the workspace is pitched as a direct answer to freelance isolation and the rising value of judgment over production in the AI era.

ASCII.jp
industrybusiness 2 sources · 22h ago

Crunchyroll Seeks Anti-Piracy VP to Lead Global Anime Enforcement

The hire signals Crunchyroll is shifting from case-by-case takedowns to a coordinated enforcement strategy that reaches across the entire online distribution chain, from hosting providers to payment processors, at a moment when Japan's government is tying anti-piracy work to its content export targets.

Anime Corner, OtakuKart Anime
industryannouncement 1 sources · 1d ago

V-CUBE Launches RTC Development Support Service

V-CUBE is moving from SDK integration support to full end-to-end development assistance, addressing the common failure point where real-time communication prototypes work in testing but break down in production environments.

ASCII.jp
industryannouncement 1 sources · 1d ago

Creative Studio MIC FIELD Launches to Design Experiences

The studio's launch puts experience design at the center of sports and wellness venues, with pickleball and sauna projects already running and sports and hotel partnerships planned.

ASCII.jp