Worms: Galactic Tactics Hands-On: Terrain Destruction Drives A Turn-Based Roguelite
The developers behind Classified: France '44 are applying their strategy design to a series that has little presence in Japan, which puts the pitch somewhere between a genre crossover and a reintroduction.
Reporting from 1 source: Game Spark.
A gamescom demo of Worms: Galactic Tactics, developed by Absolutely Games and published by Team17, is a turn-based tactical roguelite where three-worm squads power up weapons and abilities across stages. Single-player is the main mode, with 1-on-1 local and online versus planned. Terrain destruction drives the strategy: bomb an enemy off high ground, then reposition and drop them again as the map shifts.
Absolutely Games, the studio behind Classified: France '44, brought the proposal to Team17 after finishing that World War II title, aiming to pair its strategy design with Worms. The demo at gamescom mixed a small squad, weapon and ability upgrades, and maps that change as turns pass. Water rose from below during the stage played, cutting off low ground that was safe earlier. Matches are built around reacting to the board after a hit lands rather than solving a fixed puzzle.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.