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Team Gehanashi Brings Hand-Gesture Shooter ANRI to Tokyo Game Show

ANRI extends creator Shiro's approach of pairing unusual controls with a game experience that carries its own drama, the same trait the writer noted in Team Gehanashi's earlier Guruguru Panpan.

Reporting from 1 source: 4Gamer.net.

Team Gehanashi Brings Hand-Gesture Shooter ANRI to Tokyo Game Show

At Tokyo Game Show 2026, Team Gehanashi showed ANRI, a hand-gesture rhythm shooter built around a scanner and projector that track hand movement. Players hold a palm up to charge a shot, open the hand to strip enemy barriers, and clench a fist to fire. The game appeared in the SELECTED INDIE 80 corner and is one of eight finalists at Sense of Wonder Night 2026.

The setup is not a controller. A scanner and projector track the player's hand, and a palm held to the light builds a charge while an open hand wears down an enemy's barrier. Clenching the fist releases the shot, and hitting the timing of the icon that signals an incoming attack repels it.

Simple shots do not work on enemies with barriers, so the loop runs open hand, then closed hand. The creator, Shiro, handed players a sparkly device that has nothing to do with the detection; it lets them keep the palm raised without strain.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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