Aug 29
At gamescom 2026, Eschatology Entertainment showed a demo of Guns of Eschaton, a first-person shooter set in a ruined American West. The game is designed as a soul-like first, with shooting secondary. Players must learn enemy weak-point sequences and use guns to solve each encounter. The visual director was Viktor Antonov, who died in February 2025. The title targets PC, PS5, and Xbox Series X|S, with release planned within 2026.
Jun 30
Publisher 4Divinity and developer Eschatology Entertainment announced Guns of Eschaton on June 30, a Soulslike first-person shooter set in a post-apocalyptic 19th-century America. The game is the debut title from the Cyprus-based studio and is built on the final world concept by the late Viktor Antonov, the art director behind Half-Life 2 and Dishonored. Players take the role of a multi-armed gunslinger traveling from the West to the East Coast of a dying continent, fighting grotesque monsters with firearms, parries, and occult abilities. Combat emphasizes preparation: a Codex system lets players analyze enemy weaknesses via Sequence Points, and a flexible build system combines active and passive skills, custom bullets, talismans, armor, and three Sacrament Paths. The game supports solo and cooperative play, plus a PvP element where players can invade others' sessions as hostile threats. Guns of Eschaton is planned for PC via Steam, PS5, and Xbox Series X|S, with no release date or price announced yet.