Re:Night - The Never-Ending Night, a deck-building roguelike strategy RPG by indie team Seahorse Games, is set to release on Steam on August 5, 2026, after being moved up from August 12. The game is priced at 2,200 yen with a 10% off sale planned until August 12.
Re:Night - The Never-Ending Night is a deck-building roguelike strategy RPG from indie team Seahorse Games, published by HARRISONWORLD. The game combines deck-building mechanics with SRPG grid-based tactics, letting players control three characters from a roster of six, each with unique talents and exclusive cards. Combat uses a Fire, Water, and Grass attribute system, where advantageous attacks trigger attribute criticals that can deal up to six times normal damage.
A distinctive feature is the unlimited rewind system, which allows players to rewind any number of moves, turns, or even the entire battle to try different strategies. The game includes over 300 types of cards, over 200 types of equipment, hidden stages, 10 levels of high-difficulty content, and a world ranking.
The release date was moved up from August 12 to August 5, announced on August 3, just two days before launch. The developer confirmed that the earlier release will not cut any planned content. The game previously won first place in the card game genre demo ranking at Steam Next Fest October 2025, indicating a proven audience before release.
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Aug 4
HARRISONWORLD released Seahorse Games' deck-building roguelike SRPG 'Re:Night - The Endless Night' on Steam on August 5, 2026. The game was originally scheduled for August 12 but was moved up by one week. The regular price is 2,200 yen, with a 10% launch discount bringing it to 1,980 yen through August 19. Players choose 3 characters from a roster of 6, which includes the Farmer, Hunter, and Thief from the demo plus the newly added Dancer, Scholar, and Shaman. Combat takes place on a grid map where positioning, turn order, and flanking matter alongside deck construction. The game uses a Fire, Water, and Grass attribute system where applying an attribute to an enemy creates a weakness, and chaining super-effective attacks can stack damage up to 6 times. Over 300 types of cards and over 200 types of equipment and items appear, with more than 20 synergy types available depending on character combinations. A rewind function lets players undo moves, turns, or restart an entire battle without limit. The game also includes hidden stages, 10 levels of high-difficulty content, and a world ranking.
Jul 19
In a new interview, indie developer SUPERita discusses the launch of IncreKnight, a short incremental game about a knight slaying a dragon. The game, released June 4 for PC, was successful enough to allow him to quit his job at a sushi restaurant and start his own studio. He describes working 24 hours straight on controller support, and the player feedback that has followed.