ELDEN RING NIGHTREIGN TRPG Launches June 19 With Four-Player Support
The tabletop role-playing game adaptation of FromSoftware's ELDEN RING NIGHTREIGN will release on June 19, 2026, priced at 4,950 yen. Developed by Group SNE's Hironori Kato, the TRPG lets up to four players (one more than the video game's three-player cap) take on the role of night-crossers surviving three days in Limveld before facing the Night King. The game uses 11 playing cards to represent the map, with random events, enemies, merchants, and graces placed on each card. Combat is streamlined: players roll stamina dice to pay costs for weapons, skills, or magic, and damage is always applied to a single enemy unit per attack. The system includes the DLC The Forsaken Hollows content, adding the Undertaker and Scholar as playable characters. Leveling unlocks skills at level 2 and arts at level 3, with relic effects granting random bonuses from level 4 onward. A high-difficulty Deep Night mode offers up to five depths with red enemies and customizable parameters. Kato said he prioritized reproducing the original's exploration feel and speed, cutting elements until the game could be completed in roughly six hours for first-time players and three to four hours for experienced ones.