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Algolemeth

Algolemeth is a grid-based dungeon crawler by solo developer Gandhi, now with a visual overhaul, a publisher, and a planned 2026 Steam release.

Synthesized from 2 Yomimono stories · updated Jun 7

Solo developer Gandhi's dungeon crawler Algolemeth was shown at BitSummit PUNCH with a visual overhaul. New illustrations by artist Sanaki Baron and music by composer Yuzo Koshiro were added to the project. Kakehashi Games is handling publishing. The game uses node-based visual programming to control golems through grid-based dungeons. A Steam release is planned for 2026.

In the week of May 29 to June 4, 2026, a play report for Algolemeth appeared in GameSpark's weekly ranking of most-read stories. That roundup also covered a hidden command in Street Fighter 6, a new trademark for Tales of Eternia, a trailer for Ironwing Valiant, and a temporary free web release of Rockman's Soccer. The play report indicates ongoing coverage of the dungeon crawler as it approaches its planned release.

Key facts

Developer
Gandhi
Publisher
Kakehashi Games
Artist
Sanaki Baron
Composer
Yuzo Koshiro
Gameplay
Node-based visual programming to control golems through grid-based dungeons
Platform
Steam
Release window
2026
Event shown at
BitSummit PUNCH

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Facts

Noted
a play report for the DRPG Algolemeth · 2026-06-07
Release
game · 2026 · worldwide · 2026-05-28

Structured graph also available as JSON at /public/entities/algolemeth. CC BY 4.0.

Claim activity

When a claim about Algolemeth was confirmed, debunked, or disputed against open-web sources. The record stays even after a claim drops off the facts list.

  • Confirmed game 2026 worldwide May 29 · source

All coverage

May 29

Algolemeth Gets Visual Overhaul Ahead of 2026 Steam Release

Solo developer Gandhi's dungeon crawler 'Algolemeth' was shown at BitSummit PUNCH with new illustrations by artist Sanaki Baron and music by Yuzo Koshiro. The game uses node-based visual programming to control golems through grid-based dungeons. Kakehashi Games is handling publishing. A Steam release is planned for 2026.