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SAKIMORI Enters Steam Early Access With a School Map and a 6 to 12 Month Plan

The Early Access build already contains the full exploration-combat-upgrade loop on the school map, so LOOIFEND GAMES is selling the core cycle first and treating added areas and achievements as the road to 1.0.

Reporting from 1 source: Game Spark.

SAKIMORI Enters Steam Early Access With a School Map and a 6 to 12 Month Plan

LOOIFEND GAMES launched SAKIMORI on Steam Early Access on October 22, 2026. The first-person horror roguelite casts the player as a guardian who explores stages under a time limit, collects reishi to strengthen weapons, and purifies cursed objects at a shrine while enemies keep attacking. Early Access runs roughly 6 to 12 months, with more areas and Steam achievements planned for the full release. A 20% launch sale runs until November 5, 2026.

The current build covers the complete basic cycle: exploration and combat on the school map, permanent upgrades before a stage starts, and weapon upgrades. Players emit search waves to gather reishi, and enemies keep attacking until the purification ritual finishes, so the timing of the ritual is part of the risk. Guardian Tsukino Saku appears alongside the player. The full release is set to add exploration areas and content plus Steam achievements. The launch discount brings the game to 240 yen at 20% off through November 5, 2026.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources