Roblox Clone Appears A Day After Escape The Walls Reveal
A viral pitch video now doubles as a blueprint: the clone arrived within a day of the reveal, and the people who made it are not hiding it, which suggests visibility has become the most exposed part of announcing a game.
Reporting from 1 source: Game Spark.
Pandorio Games posted footage of Escape the Walls on X on October 14, showing a game where players punch walls to escape. The post drew 2.2 million views and the studio said a Steam store page would follow. On October 15 a similar game appeared on Roblox, one user posting that school had delayed it. Creators of the clone said calling it stealing is an exaggeration; both appear to have used the AI Claude.
The next day a similar game was on Roblox. One user posted a video of their own version, writing that school had made it take longer than planned. Replies called it stealing and called Roblox developers crackers. The clone makers answered that the label is an exaggeration and that punching walls is a common idea. The reaction among developers was less about the clone itself and more about timing: some said ideas and footage should not be posted before release. Both clone creators appear to have used Claude, with one saying Claude did everything.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.