Netmarble Opens Steam Playtest for Co-op ARPG EVILBANE
The playtest covers only combat, but the developer note describes a persistent territorial war with recapture and defense that will decide whether EVILBANE is judged as a co-op mission game or as a faction-scale campaign.
Reporting from 1 source: Game Spark.
Netmarble has started the first Steam playtest for EVILBANE, an online co-op action RPG from Netmarble Monster, running from October 15 until October 19 at 17:00 Japan time. The build covers 13 missions across Easy, Normal, and Hard, with 6 melee weapon types, 7 ranged weapon types, and 18 attack, support, and recovery skills. Up to 4 players can party; play data resets after the test.
Access runs through the Request Access button on the Steam store page, with approvals said to arrive within 24 hours. The build is playable in Japanese and ends on October 19 at 17:00 Japan time, after which play data is wiped.
Producer Henry outlined plans in a development note that go beyond the test: a map of 2 continents, 10 regions, and 46 territories checked from a base camp battle situation map, a frontline that advances or recedes with player results, region-wide benefits including Heavenstones and merchant goods, and a seasonal and chapter structure that records contributors' names in the war history. Those elements will be added in stages and may change.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.