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Japanese Ramen Simulator Passes 100,000 Sales In Early Access

A first-week early access sales mark that size, paired with a roadmap already split into short, mid, and long term phases, tells the studio it is building for a long run rather than a launch spike.

Reporting from 3 sources: 4Gamer.net, Denfaminicogamer, Game Spark.

Japanese Ramen Simulator Passes 100,000 Sales In Early Access

Wild Dog announced on October 16 that Japanese Ramen Simulator has passed 100,000 cumulative sales. The ramen shop management sim launched in early access on Steam on October 9 and supports up to six players. On its store page it holds a Very Positive rating, with 91% of 372 reviews positive. The studio also published a three-phase update roadmap covering short, mid, and long term plans.

The roadmap splits planned work into short, mid, and long term phases. Short term covers added content and better solo play: a karaage menu item, a meal ticket machine, a self-service water server, character creation for part-time workers, new critics, and added difficulty levels. The game is sold at 1,900 yen including tax, discounted to 1,615 yen through October 24 as a release commemorative sale. Up to six players can split prep, cooking, serving, customer service, and cleanup in multiplayer, while solo players hire part-time staff and run the shop at their own pace.

Synthesized by Yomimono from the 3 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources