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NASEF Japan Adds Street Fighter 6 Individual Division to High School eSports Championship

The addition of a ranked-split individual division for Street Fighter 6 and the inclusion of teacher advisors in tournament governance mark a structural shift in how NASEF JAPAN runs its flagship high school competition.

Key Facts

  • NASEF JAPAN announced the 4th All-Japan High School eSports Championship at a press conference on June 30, with entries opening July 1.
  • The tournament adds a new individual division for Street Fighter 6, split into two leagues: Kiwami for players ranked Master or above and Idomi for Diamond and below.
  • A Tournament Executive Committee will be formed with teacher advisors from eSports clubs at member schools to set rules, choose events, and shape management policies.
  • The tournament retains the same five games as last year: League of Legends, VALORANT, Street Fighter 6, Fortnite, and Apex Legends.
  • Chairman Masao Kakihara stated the organization aims to reach 5,000 team participants by 2030.

Reporting from 2 sources: GAME Watch (Impress), ASCII.jp.

NASEF Japan Adds Street Fighter 6 Individual Division to High School eSports Championship

NASEF JAPAN announced the 4th All-Japan High School eSports Championship at a press conference on June 30. The tournament will keep the same five games as last year but adds a new individual division for Street Fighter 6, split into two leagues by player rank. A Tournament Executive Committee including teacher advisors will now oversee rules and policies.

NASEF JAPAN held a press conference on June 30 to outline the 4th All-Japan High School eSports Championship, which opens for entries on July 1. The tournament retains the same five titles as the previous edition-League of Legends, VALORANT, Street Fighter 6, Fortnite, and Apex Legends-but introduces a new individual division for Street Fighter 6. That division splits players into two leagues: Kiwami for those ranked Master or above in the game's ranked mode, and Idomi for Diamond and below, a move meant to lower the barrier for first-time tournament participants.

Beyond the game lineup, NASEF JAPAN is changing how the tournament is run. Starting this year, a Tournament Executive Committee will be formed with teachers who advise eSports clubs at member schools, giving them a direct role in setting rules, choosing events, and shaping management policies. Chairman Masao Kakihara reiterated the organization's goal of reaching 5,000 team participants by 2030 and described the tournament as a place of learning and growth beyond winning and losing.

Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources