Former Hearthstone Designer Announces Roguelike Auto-Battler Guildrun
The game comes from designers who helped define the auto-battler genre, and the immediate demo release gives players a hands-on look months before launch.
Reporting from 1 source: Denfaminicogamer.
Indie studio Leyline, staffed by veterans from Activision Blizzard, Riot Games, Konami, and Electronic Arts, announced Guildrun on July 16. The roguelike auto-battler is led by former lead designers of Hearthstone and The Bazaar. A demo is available on Steam. Players assemble heroes, explore rifts, and build synergies with items and relics. Runs last about 20 minutes with save/resume. Eight difficulty levels and an Endless Mode with world rankings are included. Full release is planned for late 2026.
Leyline is an independent studio composed of veterans from Activision Blizzard, Riot Games, Konami, and Electronic Arts. Its debut title, Guildrun, combines auto-battler and roguelike mechanics. Players draft unique heroes, level them up, and combine traits, items, and relics to create powerful synergies. Each run takes about 20 minutes and can be saved and resumed. Eight difficulty levels unlock progressively, and an Endless Mode offers global leaderboard competition. Development has been ongoing with weekly updates since a closed alpha in January 2026. A demo is now live on Steam, and the full game is scheduled for release in late 2026.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.