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Decky LSFG-VK Frame Generation Plugin For Steam Deck Gets v0.14.1 Update

The update folds FP16 acceleration and launch-option-free setup into the Steam Deck port, but the plugin still depends on a paid Windows tool and a manual GitHub install because the Decky Loader store page lists only v0.12.2.

Reporting from 1 source: GameBusiness.jp.

Decky LSFG-VK Frame Generation Plugin For Steam Deck Gets v0.14.1 Update

Kurt Himebauch released v0.14.1 of Decky LSFG-VK, a frame generation plugin for Steam Deck. The plugin ports the frame generation portion of THS's Lossless Scaling, first brought to Linux as lsfg-vk by programmer PancakeTAS. This version rewrites the code from scratch, incorporates lsfg-vk v2.0.0 with FP16 acceleration, makes per-game setting profiles easier to manage, and lets frame generation work without editing a game's launch options. Installation still requires buying Lossless Scaling and installing lsfg-vk plus Decky Loader.

The Steam Deck plugin Decky LSFG-VK reached v0.14.1 on GitHub, published by Kurt Himebauch, a contributor to the gaming-focused Linux derivative OS Bazzite. The release rewrites the plugin's code from scratch and folds in lsfg-vk v2.0.0, which officially implements FP16 acceleration for performance.

Setup changes too: per-game setting profiles are easier to manage, and frame generation no longer needs a game's launch options edited. Using it still means buying the original Lossless Scaling and installing lsfg-vk from the game version, plus Decky Loader, the Steam Deck plugin manager.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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