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WARDOGS Sales Pass 1.5 Million After Early Access Launch

The recap video is a rare case of a studio disclosing launch-day failures alongside its sales numbers, and the queue-skip concession to streamers is the kind of unequal access that draws community scrutiny.

Reporting from 1 source: Game Spark.

WARDOGS Sales Pass 1.5 Million After Early Access Launch

BULKHEAD says WARDOGS has sold more than 1.5 million copies, up from 1.25 million on launch day and 1 million when the game entered Steam early access on September 11. The 100-player military sandbox FPS, published by Team17, peaked at about 340,000 concurrent players at launch, and a Launch Day Recap video shows login queues, erroneous bans issued to alpha testers, and a queue-skip system used by some streamers.

BULKHEAD also published a Launch Day Recap video on YouTube on September 12, showing the studio working until 2:00 AM local time to clear a login queue. The video records erroneous bans issued to alpha testers. CEO Joe Brammer addressed a queue-skip system available to some streamers, saying he understands it feels unfair but that those streamers introduce the game and can relay announcements such as server restarts. WARDOGS is in early access on Windows via Steam and is scheduled for PS5 and Xbox Series X|S in 2028.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources