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WARDOGS Names Cheaters as 11th Reason Not to Buy the Game

The developer extends its candid "reasons not to buy" series, which previously pushed Steam wishlists past one million, to set honest expectations about anti-cheat before launch.

Reporting from 2 sources: GameBusiness.jp, Game Spark.

WARDOGS Names Cheaters as 11th Reason Not to Buy the Game

BULKHEAD published an "11th reason not to buy" video for WARDOGS ahead of its September 11 early access launch. The reason is cheaters. The developer says cheaters will inevitably appear and advises players who cannot accept that to skip the game. It outlined four anti-cheat methods and pledged strict bans, including re-banning accounts that rebuy after a ban. WARDOGS enters early access on Steam on September 11.

The earlier "10 reasons not to buy" video, which openly discussed thin early access content, pricing, and post-launch player decline, pushed Steam wishlists past one million. The developer now frames anti-cheat as a 50:50 split between its own measures and community cooperation. It collects data on kill counts, speed to kill, and unnatural attack angles, and asks players to use the in-game report function.

Player-run community servers will give admins RCON tools to ban problematic players on the spot, with map, lighting, and player level settings to expand during early access. The developer also asks players not to spread cheat footage on social media, saying it inflates the scale of the problem and advertises cheat providers. WARDOGS enters early access on Steam on September 11 with Japanese support.

Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources