vtuberannouncement 1 sources · Aug 28
The third Hololive collaboration reopens the first two events with adjusted parameters, letting players who missed earlier runs catch up while the four Hololive Gamers members arrive as playable characters.
ASCII.jp
vtuberevent 1 sources · Aug 28
The league pairs its official competitive season with a dedicated VTuber support ambassador whose mirror broadcasts of every match extend the event's reach beyond the main CAPCOM Fighters JP stream.
KAI-YOU
vtuberrelease 1 sources · Aug 28
The update folds the FLOW GLOW generation into the hololive fan-made game brand and expands the slow-life RPG with summer-specific content, giving the April 2026 release a reason to pull players back.
ASCII.jp
vtuber 1 sources · Aug 28
The milestone caps a period of expansion for Yo beyond her Twitch base, including the "Yogon Channel" project with former pro gamer GON that reached 300,000 subscribers in about six months.
KAI-YOU
vtuberrelease 1 sources · Aug 28
The fair pairs a broad merchandise slate with in-store events and purchase bonuses, giving Hololive fans a structured reason to shop at Animate through late September.
GAME Watch (Impress)
vtuberannouncement 1 sources · Aug 28
The collab extends hololive's offline presence beyond Japan, letting global fans take branded photos at local PHOTOISM booths during a limited window.
hololive production (EN)
vtuberevent 1 sources · Aug 28
The licensed collaboration extends hololive English -Justice- into a US retail tour run by Bandai Namco's amusement division, pairing exclusive merchandise with location-based events across five cities.
hololive production (EN)
vtuberrelease 1 sources · Aug 28
The release expands Aogiri High School's ASMR catalog with a scenario built around an infirmary-bound senior, a setting the track list leans into for its longest segment.
GAME Watch (Impress)
vtuber 1 sources · Aug 28
The column's focus on Hololive Dreams highlights how the game's blend of rhythm gameplay and deep fan service is winning over players in Japan, despite a quieter reception in the anglosphere.
Anime News Network
vtuberannouncement 4 sources · Aug 28
The game is a fan-made work under the official holo Indie brand, which is operated by CCMC, a wholly owned subsidiary of Cover Corporation, showing a structured path for fan creators to publish through the company.
4Gamer.net, ASCII.jp, PANORA
vtuberevent 2 sources · Aug 28
The event turns online fandom into offline civic action, using a VTuber's vlog location as the anchor for a local cleanup that connects fans with Niimi City residents.
MoguLive, PANORA
vtuberbusiness 2 sources · Aug 28
This seed round marks IGU's first disclosed fundraising since its establishment in July 2025, and the capital is explicitly earmarked for sustaining first-generation talents and building a pipeline for auditions in 2027, signaling a long-term guild expansion plan.
MoguLive, PANORA
vtuber 2 sources · Aug 28
The free release turns a paid commercial product into an unrestricted tool for both individuals and corporations, a rare move that keeps the software viable after its developer shuts down.
MoguLive, PANORA
vtuberannouncement 2 sources · Aug 28
The project frames viewer interaction as a growth mechanism, positioning the AI VTuber as a co-created character rather than a fixed persona, which the company says cannot be achieved by technological novelty alone.
MoguLive, PANORA
vtuberbusiness 2 sources · Aug 28
The package reframes VTuber promotion from renting an influencer's audience to harvesting raw gameplay reactions as reusable clip content, a shift that could lower barriers for game companies wary of streamer metrics.
ASCII.jp, PANORA
vtuberevent 2 sources · Aug 28
This marks a crossover between a smartphone rhythm game and a long-running arcade brand, bringing hololive talents into physical arcade venues through seven BEMANI titles simultaneously.
ASCII.jp, PANORA
vtuberevent 2 sources · Aug 28
The event extends the birthday celebration across a full menu and merchandise lineup, with the Osaka pop-up selling goods only, a split that lets the collaboration reach two cities without duplicating the full cafe experience.
ASCII.jp, PANORA
vtuberannouncement 2 sources · Aug 28
The recruitment emphasizes near-total creative freedom with minimal management support, positioning Snack Nili as a low-barrier entry for independent VTubers under an established illustrator's character designs.
ASCII.jp, PANORA
vtuber 2 sources · Aug 28
The consecutive million-view achievements highlight a case where songs credited to an AI VTuber and co-created with AI have recorded hits, a pattern the sources note is unusual.
KAI-YOU, PANORA
vtuberrelease 2 sources · Aug 28
The project ties VTuber fandom to regional public facility use through NFTs, a model Alyawmu first applied to furusato tax donation return gifts across 26 municipalities.
ASCII.jp, PANORA
vtuberbusiness 2 sources · Aug 28
The earnings call positions the game not as a one-off hit but as a long-term flagship that Cover intends to operate with long-term operation in mind, a strategy that depends on data showing spillover demand flowing back into music videos and talent support.
Inside, GameBusiness.jp
vtuberevent 2 sources · Aug 28
The shift from interaction-focused fan meetings to a performance-led format signals YUMENOS betting on its members' stage appeal, with premium tiers bundling after-show content that rewards repeat and first-time attendance alike.
Brave group, PANORA
vtuberannouncement 2 sources · Aug 28
The song is the first original release for Haconect's 3rd generation, marking a step beyond cover songs and streams for a group that has built its identity through individual streaming activities.
ASCII.jp, PANORA
vtuberevent 2 sources · Aug 28
The event marks the first solo stage for a first-generation Neo-Porte member who has expanded into TV anime theme songs, positioning the show as a milestone within the project's games-and-music focus.
Brave group, PANORA