33 VTubers Compete in V-Cas Campaign for Dragon Blood: Slayers Academy
The campaign pairs a major mobile RPG launch with a structured VTuber promotion, using competitive streaming metrics to drive visibility and downloads.
The campaign pairs a major mobile RPG launch with a structured VTuber promotion, using competitive streaming metrics to drive visibility and downloads.
Otsuta El's retirement marks the end of an eight-year run as one of the earliest corporate-affiliated local VTubers, a role that bridged TV broadcasting, municipal tourism promotion, and the emerging VTuber scene in Japan.
A Nijisanji talent independently built and shipped a free game in roughly three weeks, handling all creative work herself, and used a co-stream to show the result directly to fans.
The appointment pairs a sheep-themed Vtuber with a pillow brand that promises sleep so good you do not need to count sheep, and Watame's personal use of the product gave the collaboration a natural fit beyond the visual pun.
The event shows that itasha bike culture has grown to match car itasha in scale and fan dedication, with VTuber and gacha-game themes dominating the scene.
The deliberate visual callback confirms the film's production team is aware of and engaging with VTuber culture, specifically honoring one of Hololive's most iconic graduates.
This collaboration marks one of the most extensive physical merchandise rollouts for a Hololive unit at a national karaoke chain, with two distinct visual lines and a voice-recorded prize that directly involves the talents.
The move marks the anime streaming service's first foray into VTuber operation, leveraging its corporate backing to create a branded virtual talent.
The closure of a small but distinct VTuber production leaves only one of its five talents active, marking another contraction in the indie VTuber space.
A Nijisanji liver independently developed and released a free game from scratch, demonstrating how VTubers can leverage their skills to create original content outside of streaming.
The plushie marks the first mass-produced merchandise for Inuyama Tamaki's unicorn costume, a design previously shown only at a live event, and is sold by a new hobby manufacturer founded by veteran figure planners.
The concert marks Shigure Ui's first full-band live performance and her largest birthday event to date, drawing on deep connections across VTuber and idol music scenes.
The expanded curriculum, including a new monthly seminar for first-years, shows Razz Production deepening its institutional role in formal VTuber education beyond the single-year arrangement of 2025.
The contest directly involves the VTuber as a judge and offers Live2D software licenses as prizes, signaling a structured pipeline between fan creators and the Live2D ecosystem.
The event's rapid growth, from 204 circles and 4,500 visitors in April 2026, shows sustained demand for offline gathering points among VR and metaverse creators, while the planned venue improvements acknowledge the physical limits of that growth.
The Devilish Nightmare drop is a coordinated merchandise release across a six-liver unit, with both standard character goods and apparel from the Nijinui and Nijipappet series, signaling a themed push rather than a single-liver item.
The key visual and merchandise launch mark the final promotional push for the seven-member virtual idol group's debut live performance.
The Devil's Invitation drop is a cross-branch merchandise release that pairs four Nijisanji livers with two NIJISANJI EN livers under a unified theme, with sales running simultaneously on both official stores.
The official silence on the anniversary signals that the group's downsizing, announced in April, has effectively ended centralized operations, leaving individual talents and external partners to carry the milestone.
The release marks another title from holo Indie, the secondary creation game brand that lets fans and creators build games around hololive talents, with the developer citing Cecilia Immergreen's own streams as the inspiration.
The collaboration marks Kson's first merchandise line with a major accessory brand, offering fans limited-edition goods with exclusive artwork across multiple product categories.
The DLC brings a well-known voice synthesis character to a desktop mascot platform, expanding the character's presence beyond video and game streaming into a new interactive format.
The event shows SANYO using VTuber talent and VR experiences to broaden pachinko's appeal beyond its traditional fanbase.
The concert shows KAMITSUBAKI STUDIO expanding its virtual singer operations into overseas live markets with a full-scale, no-streaming show focused entirely on vocal performance.