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UN:Me Pushed To 2027 As Yumiri Hanamori Joins As Protagonist

Shueisha Games is trading a 2026 slot for extra production time on a four-soul dialogue game whose whole hook is vocal and facial nuance, and it is spending the delay year showing the build at Tokyo Game Show rather than going quiet.

Reporting from 1 source: Denfaminicogamer.

UN:Me Pushed To 2027 As Yumiri Hanamori Joins As Protagonist

Shueisha Games has moved UN:Me from 2026 to 2027, saying the adventure game needs more quality work. The studio also named Yumiri Hanamori as the protagonist's voice, and detailed the four souls inside the girl, including the laid-back Soul II and the aggressive Soul IV. A trial version with Hanamori's recorded voice will be playable at Tokyo Game Show 2026.

The delay is framed around performance rather than scope. The extra time goes to subtle movement and facial expression during dialogue, so players can read the four souls as separate people, with motion capture named as one of the measures. Hanamori voices a single body, not four separate voice styles; the aim is the humanity of each soul, and her comment sits on the official website. Soul II answers questions relatively positively, keeps a casual tone, smiles often, and stays hard to read. Soul IV is aggressive, quick to anger at the player's remarks, rough in tone, and glaring. Planning and development are by historia, with planning and scenario by Takuya Yamanaka.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources