Wolcen 2 is an action RPG sequel announced during gamescom 2026, with early access on PC via Steam planned for 2027. It continues the story after the 2020 original, runs on Unreal Engine 5, and introduces a Shadow Form mechanic alongside rebuilt endgame content.
WOLCEN Studio announced Wolcen 2 during the Future Games Show: gamescom 2026 event on August 27, 2026. The sequel follows Wolcen: Lords of Mayhem, the 2020 action RPG, and is set in the world after that game's events. Early access on PC via Steam is planned for 2027.
The sequel directly addresses the predecessor's most criticized area. Endgame structure is rebuilt around The Conquest faction mode and The Tower of Wonders dungeon. The class-free build system is revised so skills come from equipped weapons rather than a fixed class. A new Shadow Form transformation mechanic is added to combat.
The game shifts from CryEngine to Unreal Engine 5. WOLCEN Studio did not announce a full release window beyond the 2027 early access target.
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Facts
- Announced
- announced during the Future Games Show: gamescom 2026 event (Future Games Show: gamescom 2026) · 2026-08-29
- Announced
- Wolcen 2, a direct sequel to Wolcen: Lords of Mayhem (gamescom 2026) · 2026-08-28
- Release
- game · 2027 · PC via Steam · 2026-08-29
- Noted
- The game shifts from CryEngine to Unreal Engine 5 · 2026-08-28
- Noted
- adds the Shadow Form transformation mechanic · 2026-08-28
- Noted
- revises the classless build system so skills come from equipped weapons · 2026-08-28
- Noted
- Endgame content is rebuilt around The Conquest faction mode and The Tower of Wonders dungeon · 2026-08-28
Connections
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Aug 29
WOLCEN Studio announced Wolcen 2 during the Future Games Show: gamescom 2026 event on August 27, 2026. The action RPG sequel to Wolcen: Lords of Mayhem is set in the world after the previous game and features class-free skills. Early access on PC via Steam is planned for 2027.
Aug 28
WOLCEN Studio announced Wolcen 2, a direct sequel to Wolcen: Lords of Mayhem, during gamescom 2026. The game shifts from CryEngine to Unreal Engine 5, adds the Shadow Form transformation mechanic, and revises the classless build system so skills come from equipped weapons. Endgame content is rebuilt around The Conquest faction mode and The Tower of Wonders dungeon.