Facts
- Announced
- event to be held on November 3-4 at TFT Building West Wing (Unreal Fest Tokyo 2026) · 2026-08-18
- Noted
- Participation in the main event is free, with a first-come, first-served capacity limit. · 2026-08-18
- Noted
- The November 4 schedule includes the official networking party "Unreal Fest Closing Party," which requires a separate ticket priced at 7,700 yen including tax. · 2026-08-18
- Noted
- Registration for participation opened the same day, August 18. · 2026-08-18
- Noted
- Speaker and session details are scheduled to be announced sequentially from around September. · 2026-08-18
- Noted
- The event will also feature an exhibition area, an indie game corner, and "Unreal Hub," a community space where attendees can interact directly with speakers. · 2026-08-18
- Noted
- As in the previous year, applications are being accepted for satellite venues that will broadcast the event live for those who cannot attend in person. · 2026-08-18
- Noted
- ASCII.jp reports that last year's event drew approximately 1,800 participants, the largest to date, and this year plans more than 30 sessions, the most in the event's history, signaling continued growth in the Japanese Unreal Engine developer community. · 2026-08-18
Connections
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CC BY 4.0.
Aug 18
Epic Games Japan announced on August 18 that it will hold Unreal Fest Tokyo 2026 on November 3 and 4 at the TFT Building West Wing (TFT Hall) in Ariake, Koto-ku, Tokyo. The event is the Japanese edition of Epic Games' official developer conference, where creators and developers from game development, video, film, automotive, architecture, manufacturing, and simulation gather to learn about Unreal Engine and Unreal Editor for Fortnite (UEFN) technologies and use cases, and to network. Participation in the main event is free, with a first-come, first-served capacity limit. The November 4 schedule includes the official networking party "Unreal Fest Closing Party," which requires a separate ticket priced at 7,700 yen including tax. Registration for participation opened the same day, August 18. Speaker and session details are scheduled to be announced sequentially from around September. The event will also feature an exhibition area, an indie game corner, and "Unreal Hub," a community space where attendees can interact directly with speakers. As in the previous year, applications are being accepted for satellite venues that will broadcast the event live for those who cannot attend in person.