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worked 24 hours straight on controller support · 2026-07-19

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Jul 19

IncreKnight Developer Recounts 24-Hour Crunch for Controller Support

In a new interview, indie developer SUPERita discusses the launch of IncreKnight, a short incremental game about a knight slaying a dragon. The game, released June 4 for PC, was successful enough to allow him to quit his job at a sushi restaurant and start his own studio. He describes working 24 hours straight on controller support, and the player feedback that has followed.