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Sony PCL

Sony PCL is one of four companies credited on the January 24 and 25 Chihaya Kisaragi solo concert OathONE at Nippon Budokan, and its role was detailed on a Tokyo Game Show 2026 panel alongside Bandai Namco Entertainment, REZ&, and Sony Group.

Synthesized from 2 Yomimono stories · updated 3d ago

Sony PCL's current public profile on the Idolmaster live circuit comes from its work on OathONE, the Chihaya Kisaragi solo concert held at Nippon Budokan on January 24 and 25. The show used a 360-degree center stage, with motion capture performances driving Unreal Engine rendering so the virtual character could appear live.

The first public accounting of the production came at a Tokyo Game Show session on September 18, where Takahiro Kozuki of Sony PCL appeared with Yukiyoshi Yoshimoto of Bandai Namco Entertainment, Nobuaki Kazoe of REZ&, and Akira Nakano of Sony Group. Each described the role his company played in the concert. The panel confirmed the four-way split of duties rather than leaving the production as an in-house Bandai Namco effort.

A second Tokyo Game Show 2026 session returned to the same concert with more technical detail. Staff from the same four companies described center-stage screens, Unreal Engine rendering, motion capture, and Sony's moving LED display groovots, including a large type used to walk the virtual character down a hanamichi. The panel treated the format as one Bandai Namco intends to keep using for The Idolmaster.

Key facts

Concert
Chihaya Kisaragi solo show OathONE at Nippon Budokan, held January 24 and 25 ↗
Sony PCL representative
Takahiro Kozuki ↗
Panel participants
Bandai Namco Entertainment, REZ&, Sony Group, and Sony PCL ↗
Stage format
360-degree center stage ↗
Rendering and capture
Motion capture with Unreal Engine rendering ↗
Sony hardware
Moving LED display groovots, including a large type used to walk the virtual character down a hanamichi ↗
Format plan
Bandai Namco intends to keep using the XR concert format for The Idolmaster ↗
Panel venue
Tokyo Game Show 2026 session ↗

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

All coverage

Oct 5

Bandai Namco and Sony Partners Detail the XR Tech Behind Chihaya Kisaragi's Budokan Show

At a Tokyo Game Show 2026 session, staff from Bandai Namco Entertainment, REZ&, Sony Group, and Sony PCL described how the January 24 and 25 Chihaya Kisaragi solo show at Nippon Budokan, "OathONE," was staged. The talk covered center-stage screens, Unreal Engine rendering, motion capture, and Sony's moving LED display groovots, including a large type used to walk the virtual character down a hanamichi.

Sep 20

Idolmaster XR Live Team Details Chihaya Budokan Concert at TGS

A Tokyo Game Show session on September 18 brought together four people behind Chihaya Kisaragi's solo Nippon Budokan concert OathONE, held January 24 and 25. Yukiyoshi Yoshimoto of Bandai Namco Entertainment, Nobuaki Kazoe of REZ&, Akira Nakano of Sony Group and Takahiro Kozuki of Sony PCL explained the roles their companies played. The set used a 360-degree center stage, motion capture and Unreal Engine rendering.