← all stories

Scavland

Scavland, a top-down hardcore survival RPG set in the Soviet-style post-apocalyptic world of Zalesye, enters Early Access on Steam on September 5 (September 4 local time), with Japanese language support planned. The game has surpassed 100,000 wishlists ahead of launch.

Synthesized from 2 Yomimono stories · updated 4d ago

Scavland is a top-down hardcore survival RPG developed by NoShadow and published by UNSUBSCRIBE. It is set in Zalesye, a region devastated by a mysterious fog called the Mist. Players take the role of a Vulture, scavenging the remnants of the old world while managing health, hunger, and thirst. The game blends open-world surface exploration with auto-generated underground bunkers, and includes a day-night cycle, radiation-contaminated water, and other environmental hazards.

Early Access launches on Steam on September 5 (September 4 local time). The launch includes ACT 1 of a planned three-act story, over 25 weapon types, more than 300 attachments, and 10 factions whose treatment of the player shifts based on reputation and choices. Ammunition is scarce, and weapons have durability that can cause jams or permanent failure. Japanese language support is planned, with the Japanese release following on September 5.

The Early Access period is slated for 12 to 24 months. Future plans include Acts II and III, new regions, creatures, factions, weapons, and a co-op multiplayer mode. In late August, NoShadow announced that Scavland had surpassed 100,000 wishlists on Steam, a milestone reached two weeks before the Early Access launch. The development process spanned six years with a 15-person team, with influences from S.T.A.L.K.E.R. and Escape from Tarkov.

Key facts

Developer
NoShadow
Publisher
UNSUBSCRIBE
Early Access launch date
September 5 (September 4 local time)
Platform
PC via Steam
Japanese language support
Planned
Wishlist milestone
Over 100,000 wishlists
Team size
15-person team
Development length
Six years

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Facts

Release
game · 2026-09-04 · Steam · 2026-09-04
Release
game · September 5 · 2026-08-29
Release
game · September 4 local time (September 5 in Japan) · global · 2026-08-21
Noted
Scavland, a pixel-art survival RPG set in the Soviet-style post-apocalyptic world of Zalesye, has surpassed 100,000 wishlists · 2026-08-29
Noted
The game is set in the world of Zalesye, a region devastated by a mysterious fog called the Mist, where players take on the role of a Vulture scavenging the remnants of the old world. · 2026-08-21
Noted
The game blends open-world surface exploration with auto-generated underground bunkers, featuring a day-night cycle, radiation-contaminated water, and environmental hazards that require careful planning. · 2026-08-21
Noted
Players must manage health, hunger, and thirst while engaging in tactical combat with firearms, melee weapons, stealth, and suppressive fire. · 2026-08-21
Noted
At Early Access launch, over 25 weapon types and more than 300 attachments will be available, but ammunition is scarce and weapons have durability that can cause jams or permanent failure. · 2026-08-21
Noted
The game includes 10 factions whose treatment of the player changes based on reputation and choices. · 2026-08-21
Noted
Act I of a planned three-act story is included, with the Early Access period slated for 12 to 24 months and future plans for Acts II and III, new regions, creatures, factions, weapons, and a co-op multiplayer mode. · 2026-08-21
Noted
The game's six-year development and 15-person team, with influences from S.T.A.L.K.E.R. and Escape from Tarkov, point to a deliberate attempt to carve a niche in the crowded survival genre on Steam. · 2026-08-21
Licensed by
Steam (global) · 2026-08-21

Connections

Produces of
noshadow

Structured graph also available as JSON at /public/entities/scavland. CC BY 4.0.

All coverage

4d ago

Scavland Enters Early Access on Steam With Tarkov and Stalker Influences

NoShadow has launched Early Access for Scavland, a dot-pixel top-down hardcore survival RPG set in a Soviet-style post-apocalyptic world. Players scavenge for resources, fight mutants and hostile survivors, and pursue the story of the Promised Land. The game is 10% off on Steam until September 12.

Aug 29

Soviet-Style Survival RPG Scavland Passes 100,000 Wishlists Ahead of Early Access

NoShadow announced that Scavland, a pixel-art survival RPG set in the Soviet-style post-apocalyptic world of Zalesye, has surpassed 100,000 wishlists. The game casts players as scavengers who loot the old world while contending with ammunition shortages, jamming guns, and radiation. Early access begins September 5 on Steam, with ACT 1 included and Japanese language support planned.

Aug 21

Hardcore Survival RPG Scavland Enters Early Access September 5

Publisher UNSUBSCRIBE and developer NoShadow have set a September 4 local time Early Access launch for the top-down hardcore survival RPG Scavland, with the Japanese release following on September 5. The game will be available on PC via Steam, and the store page lists planned Japanese text support. Scavland is set in the world of Zalesye, a region devastated by a mysterious fog called the Mist, where players take on the role of a Vulture scavenging the remnants of the old world. The game blends open-world surface exploration with auto-generated underground bunkers, featuring a day-night cycle, radiation-contaminated water, and environmental hazards that require careful planning. Players must manage health, hunger, and thirst while engaging in tactical combat with firearms, melee weapons, stealth, and suppressive fire. At Early Access launch, over 25 weapon types and more than 300 attachments will be available, but ammunition is scarce and weapons have durability that can cause jams or permanent failure. The game includes 10 factions whose treatment of the player changes based on reputation and choices. Act I of a planned three-act story is included, with the Early Access period slated for 12 to 24 months and future plans for Acts II and III, new regions, creatures, factions, weapons, and a co-op multiplayer mode.