RPG-Cobo is in a free beta test that began June 5, 2026, and runs until an early access launch planned for autumn. The open-source tool is led by Yutaka Owada and targets Windows, web, iOS, and Android export.
Super Shark announced RPG-Cobo on June 5, 2026, as a 3D RPG development tool requiring no programming knowledge. A free beta test started the same day and will continue until early access launches in autumn. The tool features high-resolution voxel graphics, PBR rendering, global illumination, a voxel map editor, an event editor, database functions, and AI-powered translation. Completed games can export to Windows, web, iOS, and Android.
Five days later, on June 10, Super Shark clarified that RPG-Cobo is fully open-source and commercially usable. The announcement also named Yutaka Owada, a CyberStep founder, as the project lead. The earlier story did not mention open-source licensing or Owada's role; the later story added both details without contradicting the earlier feature set or beta timeline.
The two stories together establish RPG-Cobo as a no-code, open-source tool with modern rendering features, aimed at indie developers who want to build voxel-based RPGs. The beta is ongoing, and the early access window remains autumn 2026. No further updates have been published since the June 10 announcement.
Synthesized by Yomimono from the cited Yomimono stories below, each itself
sourced, then editorially reviewed. Every
fact links the story it came from.
Jun 10
Super Shark announced RPG-Cobo, an open-source RPG development tool with high-resolution voxel graphics, PBR rendering, and global illumination. A beta test began June 5, 2026, and runs until an early access launch planned for autumn. The tool supports Windows, web, iOS, and Android export, and includes AI-powered translation. It is led by Yutaka Owada, a CyberStep founder.
Jun 5
Super Shark Co. announced RPG-Cobo, a 3D RPG development tool that requires no programming knowledge. A free beta test began June 5 and runs until early access this fall. The tool includes PBR rendering, a voxel map editor, event editor, database functions, and AI translation. Completed games can export to Windows, web, iOS, and Android.