Living on Plain Pasta, a short adventure game by indie studio Granité Works, is set to launch on Steam on September 10, 2026. The Steam page discloses that AI was used in parts of graphics, music, and scenario production.
Living on Plain Pasta began as a concept that drew attention on X for being described as a 'trashy version of Coffee Talk,' a deliberate inversion of the cozy coffee-making game. The developer, Granité Works, opened the Steam page on July 8, 2026, and later announced a concrete release date of September 10, 2026. The game follows a player who visits an alcoholic senior from their club, who lives in a messy apartment and makes unreasonable food requests, such as asking for carbonara when there are no eggs.
Gameplay involves picking two ingredients from three or four in the fridge to cook, with the senior's reaction and dialogue changing based on the dish. After eating, the player chooses a destination for a midnight outing, including a convenience store, game center, laundromat, or the sea. The story spans eight days, with branching paths and multiple endings, and an average playtime of about one hour, or about three hours to see all events and endings.
The September announcement included a detail that other coverage did not mention: the Steam store page discloses that AI was used in parts of graphics, music, and scenario production. The game supports Japanese and is available on PC via Steam. The release date of September 10 falls within the Q3 2026 window previously stated on the Steam page.
Synthesized by Yomimono from the cited Yomimono stories below, each itself
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Facts
- Release
- game · 2026-09-10 · PC via Steam · 2026-09-10
- Release
- game · September 10 · 2026-09-01
- Release
- game · Q3 2026 · Steam · 2026-07-08
- Noted
- Granité Works released the short adventure game Living on Plain Pasta on PC via Steam on September 10. · 2026-09-10
- Noted
- It costs 200 yen, with a 40% discount to 120 yen until September 25. · 2026-09-10
- Noted
- The game drew attention on X as a "trashy Coffee Talk." · 2026-09-10
- Noted
- The game supports Japanese and is available on PC via Steam. · 2026-09-01
- Noted
- AI was used in parts of graphics, music, and scenario production · 2026-09-01
- Announced
- Steam release date · 2026-09-01
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1h ago
Granité Works released the short adventure game Living on Plain Pasta on PC via Steam on September 10. Players choose two ingredients from three or four options to cook for a drunken senpai whose life is falling apart, and the senpai's reactions change with each dish. The game drew attention on X as a "trashy Coffee Talk." It costs 200 yen, with a 40% discount to 120 yen until September 25.
Sep 1
Indie studio Granité Works announced on September 1 that the short adventure game Living on Plain Pasta will launch on Steam on September 10. The game, which drew attention on X for its development concept of 'Kasu no Coffee Talk,' a play on the coffee shop conversation game, follows a player who visits a senpai's apartment where the senpai drinks every day and makes unreasonable food requests, such as asking for carbonara when there are no eggs. Players pick two ingredients from three or four in the fridge to cook, and the chosen dish changes the senpai's reaction and the conversation. After eating, the player picks one destination from options including a convenience store, game center, laundromat, or the sea for a midnight outing. The story spans eight days, with an average playtime of about one hour, or about three hours to see all events and endings. The game supports Japanese and is available on PC via Steam.
Jul 8
Indie developer Granité Works opened the Steam store page for its short adventure game Living on Plain Pasta on July 8, 2026. The game gained traction on X (formerly Twitter) for its development concept described as a 'trashy version of Coffee Talk.' In Living on Plain Pasta, the player visits the apartment of an alcoholic senior from their club who lives in a messy room and does not eat meals. Over eight days of summer, the player cooks using limited ingredients from the refrigerator, choosing two items from three to four options to respond to the senior's unreasonable requests, such as making carbonara without eggs. The senior's reaction and dialogue change depending on the dish. After meals, the player selects a destination to go out with the senior, including a convenience store, game center, laundromat, or seaside. The game features branching paths and multiple endings, with normal playtime estimated at about one hour and up to three hours for completing all events and endings. Living on Plain Pasta is scheduled for release on Steam in Q3 2026 and supports Japanese display.