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Kinetic Games

Facts

Noted
launched a publishing label called Kinetic Publishing · 2026-08-14
Announced
new publishing label Kinetic Publishing will stream its first showcase on August 13 at 4:00 AM JST · 2026-08-06
Announced
the label was launched in January 2026 to support indie developers · 2026-08-06

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phasmophobia

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  • Confirmed new publishing label Kinetic Publishing will stream its first showcase on August 13 at 4:00 AM JST 4d ago · source

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Aug 14

Kinetic Publishing Showcase Reveals First Five Titles

Kinetic Publishing, the label launched by Phasmophobia studio Kinetic Games, streamed its first showcase on August 13, 2026, and announced five debut titles. The slate spans a spaceship work simulator, a magical island life sim, a snail-body Metroidvania, a wizard life sim, and a fifth title. Platforms include PC and consoles.

Aug 6

Kinetic Games Sets First Publishing Showcase for August 13

Kinetic Games announced its new publishing label, Kinetic Publishing, will stream its first showcase on August 13 at 4:00 AM JST. The program will reveal the initial lineup of titles scheduled for release between 2027 and 2028, with narration by actor Ben Starr.

Jun 24

Phasmophobia 1.0 Delayed to Late 2027, Ghosts and Audio Overhauled

Kinetic Games announced on June 24 that the 1.0 update for Phasmophobia, originally planned for 2026, will now launch in late 2027. The Nintendo Switch 2 version will release alongside the PC, PlayStation 5, and Xbox Series X|S versions, with full cross-play. The delay is part of a broader effort to meet quality standards and rebuild player trust after a controversial player character update earlier this year. A new roadmap details 2026 updates: the "13 Willow Street" rework on July 21, two quality-of-life updates in July and August, a Unity 6 migration in October, a second player character update in November, and the "42 Edgefield Road" rework in December. The 1.0 update will overhaul ghost designs, replacing zombie-like models with unique, story-driven appearances tied to individual deaths and backgrounds. A new collectible system called Conduits will replace bones. The audio system is being rebuilt with Wwise to create spatial sound that changes with room structure and materials. Narrative elements will be added through environmental storytelling, gradually revealing the mysteries of the organization G.H.D. and the ghosts. Developers cited Japanese horror films like Ring and Ju-On as inspiration for an "invisible fear" approach.