Kim In is the art director of the RPG Astraea Oratio. The game's 1989 Tokyo setting and analog visual direction were confirmed in a written interview, and a teaser art book sold out at the Comiket booth.
Kim In is the art director of Astraea Oratio, an RPG that NC exhibited at Comiket with a visual booth. A pre-release teaser art book sold out at the booth. Kim In discussed the game's visual direction in a written interview.
The 1989 Tokyo setting is a deliberate choice, a departure from the market-standard near-future or Western settings. It stems from a longing for nostalgia. To refine cityscape fidelity, the team walked real Tokyo locations including Minato Ward and Tokyo Tower.
The visuals aim for a lyrical analog feel, which is the core of the direction Kim In described in the interview.
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Aug 28
NC exhibited a visual booth for the new RPG Astraea Oratio at Comiket, where a pre-release teaser art book sold out. Art Director Kim In discussed the visual direction in a written interview, explaining the 1989 Tokyo setting stems from a longing for nostalgia and a move away from common near-future or Western settings. The visuals aim for a lyrical analog feel.
Aug 8
Polden Publishing co-founder Kirill Akimkin analyzed 16 upcoming titles and found that Steam's Discovery Queue appears to favor wishlist registration velocity over cumulative totals. Titles that triggered the queue saw at least 6,980 wishlists in a single day, while those peaking at 3,179 did not. Akimkin suggests a daily rate of 5,000 to 7,000 may be the threshold.