Facts
- Noted
- developed by Pawel Misiurski (DVLP) · 2026-08-10
- Noted
- uses OpenStreetMap and satellite elevation data to generate real roads in 3D as you drive · 2026-08-10
- Noted
- Players pick any location on a world map, parachute in, and drive · 2026-08-10
- Noted
- It offers time attacks, shared routes, and multiplayer, with free and paid modes · 2026-08-10
- Noted
- Hop.Earth turns the entire planet into a drivable course by generating roads and terrain in real time · 2026-08-10
- Noted
- sets it apart from games that rely on pre-made tracks · 2026-08-10
Structured graph also available as JSON at /public/entities/hop-earth.
CC BY 4.0.
Aug 10
Browser game Hop.Earth, developed by Pawel Misiurski (DVLP), uses OpenStreetMap and satellite elevation data to generate real roads in 3D as you drive. Players pick any location on a world map, parachute in, and drive. It offers time attacks, shared routes, and multiplayer, with free and paid modes.