Compile Heart's school RPG Villion:Code is out in Japan and set for a Western release on January 26, 2027. The studio's parent, Idea Factory, also launched a new global adventure-game label, IFChronicle, in September 2026.
Villion:Code is the project that defines Compile Heart's coverage. The school RPG launched in Japan on June 25, after a June 24 release, on Nintendo Switch 2, Nintendo Switch, and PlayStation 4. Its staff list is the pitch: Kouji Okada as planning producer, Naoki Satomi as scenario writer, and Ilya Kuvshinov as character designer. A play report praised the narrative and characters but found the combat and dungeon design underwhelming.
Kuvshinov later spoke about the character work in an October interview. He said his first sketch showed the protagonists lined up together, that some characters were approved on the spot while Chloe was redone from scratch, and that Anastasia went through the most revisions, becoming less symmetrical in haircut and costume.
Idea Factory International then set the Western release for January 26, 2027, carrying every platform from Japan plus PC via Steam. A Digital Deluxe Edition adds a digital art book and soundtrack, and physical editions come to PS5 in North America and Europe and to Switch and PS4 in North America. Earlier, the Western window had been given only as 2027.
Separately, Idea Factory announced on September 30, 2026 that it had established IFChronicle, a brand for conversation-based adventure games planned as a global label. Its first title is ICONOLOGY, a crime suspense adventure game for Nintendo Switch, Nintendo Switch Lite, and PC via Steam, with character design by Teita and scenario by Makoto Fukami. Release date and price are undecided.
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4d ago
Idea Factory International will release Compile Heart's school RPG Villion:Code in the West on January 26, 2027, for Nintendo Switch 2, Nintendo Switch, PlayStation 5, PlayStation 4, and PC via Steam. A Digital Deluxe Edition adds a digital art book and soundtrack. Physical editions come to PS5 in North America and Europe, and to Switch and PS4 in North America. The game launched in Japan on June 25.
Oct 5
Ilya Kuvshinov, the artist behind character designs for Ghost in the Shell: SAC 2045, answered questions about his work on Compile Heart's game Villion:Code. He said his first sketch showed the protagonists lined up together, that some characters were approved on the spot while Chloe was redone from scratch, and that Anastasia went through the most revisions, becoming less symmetrical in haircut and costume.
Oct 3
Idea Factory announced on September 30, 2026 that it has established a new brand, IFChronicle, which is focused on conversation-based adventure games and is planned as a global label rather than a domestic one. The first title from the brand is ICONOLOGY, a crime suspense adventure game for Nintendo Switch, Nintendo Switch Lite, and PC via Steam. Character design is by Teita, whose credits include Fate/Grand Order and Charade Maniacs, and the scenario is by Makoto Fukami, who has written for the PSYCHO-PASS anime series and the Resident Evil: Vendetta and Resident Evil: Death Island films. Director is Asami Saito. The protagonist, art university student Haruho Tsubakiya, is scouted by the Tokyo Metropolitan Police Department's Advanced Technology Investigation Division, nicknamed Sentoka. She uses a device called the White Cube, which extracts images from a suspect's brain as paintings, to work unsolved cases with a partner. Release date and price are undecided.
Sep 10
Idea Factory International will release Compile Heart's school RPG Villion:Code in the West in 2027 for Nintendo Switch 2, Nintendo Switch, PlayStation 5, PlayStation 4, and PC via Steam. The game launched in Japan on June 25. Kōji Okada is planning producer, with Tadashi Satomi as scenario writer and Ilya Kuvshinov as character designer, and FRAM performs both theme songs.
Jun 24
Compile Heart released Villion:Code on June 24 for Nintendo Switch 2, Switch, and PS4. The school RPG features real-time combat and a story about environmental collapse and social issues. It reunites Megami Tensei creator Kouji Okada, early Persona writer Naoki Satomi, and composer Tsukasa Masuko. A play report praises the narrative and characters but finds the combat and dungeon design underwhelming.