← all stories
Bodycam
Bodycam is an early access multiplayer FPS for PC, developed in Unreal Engine 5, known for photorealistic visuals and camera shake. It is approaching 3 million wishlists on Steam, with a playtest scheduled for the end of August and the Locked and Loaded update arriving September 2.
Synthesized from 2
Yomimono stories · updated
6d ago
Reissad Studio is building Bodycam around sensory realism. A four-part development diary series on the official YouTube channel treats audio as a core part of the experience. The second installment details 'organic reverb,' where gunshot sounds are absorbed by the environment and vary with the shape of the space: small rooms muffle, large spaces disperse, explosions reverberate through corridors, and footsteps change with ground material. The bodycam view also generates wind and air pressure when the viewpoint turns sharply.
Alongside the sound focus, the studio is pushing realism into animation and camera work. The Locked and Loaded update, set for September 2, adds reload animations that differ between calm and stressed states, with stressed reloads showing struggle and revolver reload times varying by shots fired. The developer log also showcased realistic camera movement, customizable weapons, new optical sights, and drone weapons.
Bodycam is building a substantial audience before its next test. The response to the first development diary was large, and the game is approaching 3 million wishlist registrations on Steam. A playtest is scheduled for the end of August, with applications on the Steam store page and the exact schedule to be announced soon. The game is an early access multiplayer FPS for PC, built in Unreal Engine 5, with photorealistic visuals, intense camera shake, lens distortion, and photogrammetry-based environments.
Key facts
- Developer
- Reissad Studio ↗
- Format
- Early access multiplayer FPS for PC ↗
- Steam wishlists
- Approaching 3 million ↗
- Playtest window
- End of August ↗
- Locked and Loaded update date
- September 2 ↗
Timeline
Synthesized by Yomimono from the cited Yomimono stories below, each itself
sourced, then editorially reviewed. Every
fact links the story it came from.
Facts
- Release
- game · 2024-06-08 · 2026-09-01
- Release
- game · 2026-09-02 · 2026-09-02
- Release
- game · September 2, 2026 · 2026-08-29
- Release
- game · September 2 · 2026-08-19
- Noted
- passed 3 million Steam wishlists · 2026-09-01
- Noted
- reached 3,111,000 wishlists at announcement · 2026-09-01
- Noted
- sells for 3,900 yen including tax · 2026-09-01
- Noted
- update Locked and Loaded scheduled for September 2 · 2026-09-01
- Noted
- adds reload animations based on stress level · 2026-09-01
- Noted
- adds a gunshot system that recognizes air volume · 2026-09-01
- Noted
- adds a new map called Trench · 2026-09-01
- Noted
- introduces host migration · 2026-09-01
- Noted
- developer diary video surpassed 1.4 million views · 2026-09-01
- Noted
- second installment of four-part development diary series released on YouTube · 2026-08-22
- Noted
- approaching 3 million wishlist registrations on Steam · 2026-08-22
- Noted
- early access multiplayer FPS for PC, developed in Unreal Engine 5 · 2026-08-22
- Noted
- organic reverb technology where gunshot sounds vary with space shape · 2026-08-22
- Announced
- playtest scheduled for end of August · 2026-08-22
- Announced
- applications for playtest available on Steam store page · 2026-08-22
- Announced
- 'Organic Reverb' system · 2026-08-29
- Announced
- rebuilds 38 footstep types and adds wind noise · 2026-08-29
- Announced
- Locked and Loaded update · 2026-08-19
Structured graph also available as JSON at /public/entities/bodycam.
CC BY 4.0.
All coverage
6d ago
Reissad Studio released the 'Locked and Loaded' major update for the PC multiplayer FPS Bodycam, currently in Early Access on Steam. The update overhauls weapon customization with roughly 400 attachments, adds the Trenches map, FPV drones and reconnaissance RC cars, revamps audio with Organic Reverb, and introduces a new competitive mode.
Sep 1
Reissad Studio announced on August 31 that Bodycam, its multiplayer FPS played from a bodycam perspective, has passed 3 million Steam wishlists. The count kept rising while the studio worked on a commemorative video and reached 3,111,000 at the time of the announcement. The game has been in early access since June 8, 2024, and sells for 3,900 yen including tax.
The largest free update so far, Locked and Loaded, is scheduled for September 2, with a launch trailer planned for the same day. The update adds dozens of reload animations that play based on stress level, a gunshot system that recognizes the air volume of a space in real time, and a new map called Trench. It also introduces host migration, the most requested feature: when the host disconnects, a new host is selected automatically based on connection quality and the match state is restored. Previously a host disconnect ended the match.
The final video in a four-part developer diary series, released August 29, has surpassed 1.4 million views in two days. It covers interface reconstruction, game settings, controller support, server list improvements, and a fix for performance degradation over long play sessions.
Aug 29
Reissad Studio released a development log for the 'Locked and Loaded' update to 'Bodycam', detailing a new 'Organic Reverb' system that analyzes room size, ceiling height, and openings to make gunfire sound authentic rather than cool. The update also rebuilds 38 footstep types and adds wind noise. It arrives September 2, 2026 on Steam.
Aug 22
Reissad Studio released the second installment of a four-part development diary series for its bodycam-view tactical FPS 'Bodycam' on the official YouTube channel. The video focuses on sound design, describing gunshots as 'impact' and detailing a technology called 'organic reverb,' where gunshot sounds are absorbed by the environment and vary with the shape of the space. Firing in a small room produces a muffled sound, while a large space causes the sound to disperse. Explosions reverberate through corridors, and footsteps change depending on the ground material. The bodycam feature also generates a sense of wind and air pressure when the viewpoint is turned sharply. According to the YouTube description, the response to the first development diary was large, and 'Bodycam' is approaching 3 million wishlist registrations on Steam. A playtest is scheduled for the end of August, with applications available on the Steam store page and the exact schedule to be announced soon. 'Bodycam' is an early access multiplayer FPS for PC, developed in Unreal Engine 5, known for its photorealistic visuals, intense camera shake, lens distortion, and photogrammetry-based environments.
Aug 19
Reissad Studio detailed the first part of the Locked and Loaded update for Bodycam in a developer log. The September 2 update adds reload animations that differ between calm and stressed states, with stressed reloads showing struggle and revolver reload times varying by shots fired. The log also showcased realistic camera movement, customizable weapons, new optical sights, and drone weapons.