Angels Fall First is out of Early Access and released for PC on July 12 after roughly ten years in Steam Early Access. Developer Strangely Interactive continues to discuss the project's decade-long development process.
Angels Fall First is a space war game from Strangely Interactive that blends large ship battles, FPS combat, and boarding actions. Its concept dates back to 2005, when it began as a mod for Homeworld before moving to Unreal Tournament. The project won third place in Epic Games' Make Something Unreal contest in 2009.
The game entered Steam Early Access in October 2015 and spent about ten years there. On July 12, it launched version 1.0 for PC, supporting up to 64 players and earning a 'Very Positive' user rating on Steam. Founder Josh Grafton discussed the release in a Game Spark interview, noting that the team communicated via IRC throughout development, a process that shaped the final game.
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Aug 29
Strangely Interactive founder Josh Grafton discussed the SF space war game Angels Fall First in a Game Spark interview. The game released for PC on July 12 after about 10 years in Early Access. Grafton described its blend of large ship battles, FPS combat, and boarding actions, and noted the team communicated via IRC throughout development.
Jul 13
After roughly ten years in Steam Early Access, the space combat game Angels Fall First has officially launched version 1.0. Developed by Strangely Interactive, the game combines space dogfights, infantry battles, and ship boarding. It supports up to 64 players and has earned a 'Very Positive' user rating on Steam. The game's concept dates back to 2005, and it originally began as a mod for Homeworld before moving to Unreal Tournament. It won third place in Epic Games' Make Something Unreal contest in 2009 and entered Early Access in October 2015.