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AFANTASIA

AFANTASIA is a point-and-click narrative exploration adventure from Brazilian developer Leon Stevans (noidnoidnoid), published by Studio Sasanqua as the first title of its new indie publishing business. The release date and price are undecided, and the game was shown at Brasil Game Show 2026.

Synthesized from 2 Yomimono stories · updated Oct 17

AFANTASIA is a point-and-click narrative exploration adventure from Brazilian developer Leon Stevans, who works under the name noidnoidnoid. Studio Sasanqua named it the first title of its new indie publishing business on October 2, 2026. Stevans has spent four years building the game.

The game follows a boy who wakes without memories in the small town of Tempo, guided by a voice called Intrusion that echoes in his head. He picks up fragments of the past and relives other people's memories as if they were his own. Player choices decide whether he stays in Tempo or heads to the city. The game is themed around identity, personality, and memory.

The platform is PC via Steam, and the release date and price are undecided. Studio Sasanqua is based in Tokyo and led by representative director Kenji Ozawa, who directed Legend of Mana: Visions of Mana. Ozawa wrote that the choice to produce was about taking responsibility for how a game reaches people, and closed with: "I'll make them, and I'll sell them."

The most recent development is a showing: Stevans presented AFANTASIA at Brasil Game Show 2026 through a Japanese publisher the story names as Sazanaka, a different romanization from the Sasanqua of the October announcement. Neither story explains the difference, so the publisher link rests on the October announcement.

Key facts

Developer
Leon Stevans, a Brazilian solo developer working as noidnoidnoid ↗
Development time
Four years of solo work ↗
Brasil Game Show appearance
Shown at Brasil Game Show 2026 through a Japanese publisher named in that story as Sazanaka ↗
Publisher
Studio Sasanqua, which announced its indie publishing business on October 2, 2026 and named AFANTASIA as its first title ↗
Genre
Point-and-click narrative exploration adventure ↗
Platform
PC via Steam ↗
Release status
Release date and price are undecided ↗
Studio leadership
Representative director Kenji Ozawa, who directed Legend of Mana: Visions of Mana; Studio Sasanqua is based in Tokyo ↗
Premise
A boy who has lost all his memories wanders the town of Tempo guided by a voice called Intrusion; player choices decide whether he stays in Tempo or heads to the city ↗

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Facts

Release
game · 2026 · Brazil · 2026-10-13
Release
game · undecided · PC via Steam · 2026-10-03
Licensed by
Sazanaka (Japan) · 2026-10-13
Licensed by
Studio Sasanqua (global) · 2026-10-03

Connections

Produces of
studio sazanka
Directs of
kenji ozawa

Structured graph also available as JSON at /public/entities/afantasia. CC BY 4.0.

All coverage

Oct 13

Brazilian Solo Dev Leon Stevans Shows AFANTASIA At Brasil Game Show

Leon Stevans, a Brazilian developer working as noidnoidnoid, has spent four years building the exploration adventure AFANTASIA and showed it at Brasil Game Show 2026 via Japanese publisher Sazanaka. The game follows a boy who wakes without memories and heads for the city, guided by a voice called Intrusion, gathering fragments of his past in the town of Tempo. It is themed around identity, personality, and memory.

Oct 3

Studio Sasanqua Launches Indie Publishing With [AFANTASIA]

Studio Sasanqua announced on October 2, 2026 that it is launching an indie game publishing business, and named [AFANTASIA] as its first title. The game is a point-and-click narrative exploration adventure from Brazilian creator noidnoidnoid, in which a boy who has lost all of his memories wanders the small town of Tempo guided by a voice called Intrusion that echoes in his head. He picks up fragments of the past, relives other people's memories as if they were his own, and faces both who he was and who he will become. Player choices decide whether he stays in Tempo or heads to the city. The platform is PC via Steam, and the release date and price are undecided. Studio Sasanqua, based in Tokyo, is led by representative director Kenji Ozawa, who served as director of Legend of Mana: Visions of Mana. In a comment, Ozawa wrote that the choice of producing was not about following trends but about taking responsibility for how a game reaches people, and concluded, "I'll make them, and I'll sell them."