Anime, manga, and games, with a take · A Yukimedia publication

← all stories games 1 sources · Jun 22 ·

Swimming Scorpions Announces Giant Robot FPS 'Engine Of Sin' for Steam

The game blends giant robot piloting with resource management and retro FPS aesthetics, a niche combination that could stand out on Steam.

Key Facts

  • Swimming Scorpions announced 'Engine Of Sin', a first-person simulation game for Steam where the player pilots a giant robot against monsters in a dying world.
  • The player manages power distribution across weapons, defense, and life support systems while fighting monsters with unique attack patterns and weaknesses.
  • The pilot can switch between eight giant weapon types and aim for weak points before armor is pierced.
  • Between battles, the player collects supplies on scorched earth and manufactures special ammunition.
  • The release date is undecided, with Japanese language support planned.

Reporting from 1 source: Denfaminicogamer.

Swimming Scorpions Announces Giant Robot FPS 'Engine Of Sin' for Steam

Developer Swimming Scorpions announced 'Engine Of Sin', a first-person simulation game for Steam where the player pilots a giant robot against monsters in a dying world. The game features rugged robot design and 90s-style FPS visuals. Players manage power distribution across systems, switch between eight weapon types, and collect supplies between battles. The release date is undecided, with Japanese language support planned.

Swimming Scorpions is developing 'Engine Of Sin', a first-person simulation game for Steam that puts the player in the cockpit of a giant battle robot. The player is the sole survivor among the crew and must explore four floors-crew quarters, weapon room, medical unit, and reactor bay-while keeping malfunctioning systems running. Power must be distributed among weapons, defense, and life support to fight monsters, each with unique attack patterns and weaknesses. Before armor is pierced, the pilot switches between eight giant weapon types and aims for weak points. Between battles, the player steps onto scorched earth to collect supplies and manufacture special ammunition. The release date is undecided; Japanese language support is planned.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources