SATED Puts Monster Cooking Behind a Slot-Machine Fridge at Tokyo Game Show
The demo shows how far the cooking-roguelite template has drifted: the ingredients are drawn from a randomized pool with escalating reroll costs, which reframes the shop as a bet against your own refrigerator.
Reporting from 1 source: 4Gamer.net.
At Tokyo Game Show 2026, CRITICAL REFLEX is exhibiting SATED, a roguelite where the player is appointed chef on a train crossing a hellish giant structure. A rubber duck explains the job, a lamprey-toothed monster hands over an order slip, and soup is assembled from ingredients dispensed from a cursed refrigerator like a slot machine, with paid rerolls, fullness values, and upgrade elements.
The booth at Makuhari gives little away. The art on display is mostly horrifying things, which is what pulls players in. Once seated, a rubber duck briefs you on the posting and the first customer arrives with lamprey-like teeth and a tentacle, then hands over an order slip instead of attacking.
Soup is the only dish. Ingredients carry categories such as organs, skeleton, creature, and plant, and the monster's preferences are given as proportions across those categories. The refrigerator decides what you get, and rerolls cost money that rises with each use, so reading the order before spending is the whole game.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.