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Reincarnation Insurance Co. R.I.P. Leaves Early Access With New Ninja And Endless Mode

The studio is answering the Early Access version's weak point directly, since a melee character and an endlessly scaling mode both widen the build space that the game's Diablo-meets-Vampire Survivors pitch depends on.

Reporting from 1 source: Automaton.

Reincarnation Insurance Co. R.I.P. Leaves Early Access With New Ninja And Endless Mode

Publisher 2P Games released WarmCore Studio's roguelite action game Reincarnation Insurance Co. R.I.P. on September 16 for PC via Steam, with Japanese in-game text. A major update shipped alongside it: a katana-wielding melee ninja named Lin, the map City of Resurrection, a final boss, the Infinite Journey endless mode, the R.I.Plane arcade minigame, 34 Mythic-grade equipment items, 19 investigation events, and a new NPC, the Rear Support Terminal. The game entered Early Access in January 2026.

The game had been on Steam in Early Access since January 2026, when it opened with a 71% positive user review rating. It now sits at Mostly Positive. The 1.0 build adds the story's final battle: clearing four areas leads to a fight against the source of the virus, set in a new map called City of Resurrection. Infinite Journey unlocks by clearing Sweep Zone at Risk Level 6, and the difficulty scales without limit while dropping better gear the deeper players go. Lin, a katana-wielding ninja who can deflect ranged attacks, runs against a roster built around shooting.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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