Northfield Interactive Announces Mimic Hunt, a Stealth Game About Blending Into NPC Crowds
The design premise removes the usual visual tell that separates player from environment, so the game turns on observation and behavior rather than sightlines, and it must hold that premise together in both solo and multiplayer play.
Reporting from 1 source: Game Spark.
Northfield Interactive has announced Mimic Hunt, a psychological stealth game for PC. Players split into Lurkers, who blend into crowds of NPCs and try to assassinate a target, and Trackers, who watch the crowd, spot suspicious behavior, and catch them. NPCs react to violence, so panic makes hiding and catching harder. Players cannot tell at a glance whether someone is an NPC or another player. It is scheduled for release on Steam.
The setup runs both ways. Lurkers have to imitate the routines of ordinary citizens while they confirm their target and wait for a chance, and Trackers have to pick one suspicious movement out of a crowd that is mostly people going about their day.
According to the store page description, a player cannot tell at a glance whether another player is an NPC or an ally. The NPCs themselves react to violence, and once panic breaks out neither side has an easy time of it. Mimic Hunt is scheduled for release on Steam.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.