MyDearest Acquires Roblox Studio moze As Wholly Owned Subsidiary
MyDearest already sells Roblox planning to companies and IP holders, and moze brings the development and live-ops capacity that title production on the platform requires, so the acquisition closes an end-to-end offer it previously had to source outside.
Reporting from 1 source: PANORA.
MyDearest Inc. will acquire all shares of Roblox game studio moze Inc. as of October 16, 2026, making moze a wholly owned subsidiary. MyDearest, a Tokyo XR studio behind Crowbar Climber and SASUKE VR, said the deal extends its support from planning through development, post-release operations, and overseas expansion. moze, founded in 2023, has produced multiple Roblox titles with cumulative plays exceeding 20 million. Content for existing customers and partners is unchanged.
MyDearest frames the purchase around a specific gap: producing hits on Roblox needs mastery of the platform's development environment and know-how in continuous post-release updates and community management. moze, founded in 2023 under the banner of making the Roblox ecosystem expand from Japan, brings both, plus joint development work with companies and IP holders and production of brand experiences and avatar items. It has participated three times in Roblox's official developer conference in the United States. MyDearest cites Roblox's reach among the alpha generation and roughly 70 percent of its own VR players sitting in the United States as the reason the North American market is the target.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.