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Murbong Announces Round And Round Inc. For PC In November

The announcement puts a crowd-simulation scale target, up to 200,000 people drawn on screen at once, behind a single-input incremental loop, which is the kind of number that decides whether this reads as a novelty or a systems game.

Reporting from 1 source: Automaton.

Murbong Announces Round And Round Inc. For PC In November

Developer Murbong announced Round and Round Inc. on October 21. The incremental game is planned for PC via Steam in November with Japanese display support. Players turn a revolving door to admit customers, upgrading its size and blade shape, then the store itself, from a corner shop to a department store and a headquarters tower. The stated goal is to admit all 8.2 billion humans.

The door is the whole game. Players draw a circle with the mouse to turn it by hand, or let it run automatically, and the force from a manual turn is stored in a flywheel. Money earned from admitted customers goes into upgrades: a larger door, and different blade shapes including straight, curved-tip, spiral, and turbine, each changing how people are taken in.

Beyond the door, the store grows into a department store and then a headquarters tower, with buses, subways, trains, and airplanes delivering more customers. Idols, tour guides, and festival parades appear as special customers. A reincarnation system restarts the run with permanent franchise contracts.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources