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Manpuku Datsugoku Keikaku Faces A Prison-Cell Booth At Tokyo Game Show

PLAYISM taking over publishing after an initial self-publishing plan tied to a solo exhibition booth shows how a small unconventional idea found a publisher before release.

Reporting from 1 source: 4Gamer.net.

Manpuku Datsugoku Keikaku Faces A Prison-Cell Booth At Tokyo Game Show

The puzzle food-escape adventure Manpuku Datsugoku Keikaku is playable at Tokyo Game Show 2026, running from September 17, with developer Jee-ma speaking at a booth built to look like the protagonist's prison cell. PLAYISM picked up the 2027 release in July, and the 4Gamer interview covers its demo, its tamago kake gohan fixation and development starting in the gaps of Jee-ma's earlier game.

The booth is a reconstruction of the cell the protagonist is held in. Jee-ma told 4Gamer the idea began with a gap in games themselves: cooking games are common, but eating is usually an instant. He combined an anomaly-hunting structure with that gap, and said he wanted to include tamago kake gohan so players could have it without worrying about salmonella. He also said edible items in the game may not be meals at all.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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