Kingmakers Deep Dive Shows 12 Minutes of Medieval Combat with Modern Weapons
The deep dive is the first extended look at how Kingmakers actually plays, pairing large-scale strategy command with modern-weapon combat ahead of a planned PC release and a Steam playtest.
Reporting from 1 source: Game Spark.
tinyBuild and Redemption Road released a 12-minute gameplay deep dive for Kingmakers, an action-strategy sandbox set in a war-torn medieval England. Players travel back 500 years and fight with assault rifles, shotguns, grenade launchers, armored vehicles, motorcycles, attack helicopters, and airstrikes. The video shows tens of thousands of soldiers on screen, fully destructible buildings, Age of Empires-style strategy menus, third-person combat, Manor Loads, and part of the campaign. The game supports up to 4-player co-op and is planned for PC via Steam and the Epic Games Store, with a Steam playtest scheduled soon.
The video runs about 12 minutes and mixes two layers of play: an overhead strategy interface in the vein of Age of Empires and Stronghold, and third-person combat on the ground. Battlefields hold tens of thousands of soldiers, and buildings come apart as the fighting moves through them. The arsenal includes assault rifles, shotguns, grenade launchers, armored vehicles, motorcycles, attack helicopters, and airstrikes, all deployed 500 years in the past against medieval forces.
The footage is built on a customized Unreal Engine 4. It also shows Manor Loads and a stretch of the campaign mode. Kingmakers supports up to 4-player co-op, and the release is planned for PC through Steam and the Epic Games Store. A Steam playtest is scheduled to be held soon.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.