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BeastLink Early Access Launches on Steam With 32-Player Kaiju Battles

The early access launch has drawn criticism for technical issues, with Steam reviews at Mixed status and only 34% of 92 reviews positive, prompting the developer to rush out an improvement patch on August 19.

Key Facts

  • BeastLink entered early access on Steam on August 18, 2026, with support for up to 32 players.
  • The early access version includes 3 maps, 4 types of Beasts, and dozens of weapons and vehicles.
  • The full release is planned for around summer 2027, with 12 maps and 8 Beasts.
  • As of August 19, Steam user reviews were Mixed, with 34% of 92 reviews positive.
  • The game is also in development for PS5 and Xbox Series X|S.

Reporting from 3 sources: Automaton, Denfaminicogamer, Game Spark.

BeastLink Early Access Launches on Steam With 32-Player Kaiju Battles

Grove Street Games launched the early access version of BeastLink on Steam on August 18, 2026. The multiplayer action game supports up to 32 players in destructible cities where humans, vehicles, and giant kaiju clash. Players can fight as infantry with firearms, board vehicles such as cars, helicopters, tanks, and aircraft, or collect serum to link with dormant kaiju and control them. Each kaiju has unique abilities and fighting styles, including aerial and close-combat types. The game features a proprietary destruction system called Super Destruction, which allows players to collapse skyscrapers and destroy hundreds of thousands of objects per map. Four play modes are available: Convergence, Story Mode, Playground, and Battle Arena. The early access version includes 3 maps, 4 types of Beasts, and dozens of weapons and vehicles. The full release is planned for around summer 2027, with 12 maps and 8 Beasts. The game is also in development for PS5 and Xbox Series X|S.

  • The early access build ships with three play modes beyond the headline four: HAZARD PAY (escort scientists to collect data on wild Beasts), BEAST BRAWL (a kill-based versus mode), and COLONY PURGE (zone control).
  • Grove Street Games published a roadmap alongside the launch, promising weather effects and water vehicles as post-launch additions.
  • The August 19 patch fixed a bug that connected players to servers in the wrong region, which had been worsening online lag.
  • Destroyed vehicles that had disappeared but retained collision detection were also patched, along with an issue where Beasts could eat players from unreachable distances.
  • A known issue remains on AMD Ryzen 7000 series CPUs, where the game does not run properly with recommended settings; lowering graphics is the current workaround.
  • The developer is fielding feedback directly on Steam threads and news posts, responding to player comments.
  • BeastLink is on sale at 10% off, 2340 yen including tax, until September 2.
  • The Automaton reviewer could not run the game on a GeForce RTX 5070 until dropping graphics settings to near minimum, but after the patch confirmed 60fps at recommended settings on the same hardware.
  • Players strengthen both Beasts and human characters using experience points and credits earned in matches.

Synthesized by Yomimono from the 3 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources