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Jajamaru no Hyakki Yakou Den Hands-On: Serious Hack-And-Slash, Graded Weapons

The demo's weapon grades, distinct recovery frames per weapon type, and wave-based mid-boss structure show the project is being built as a systems-driven action game rather than a nostalgia exercise.

Reporting from 1 source: Game Spark.

Jajamaru no Hyakki Yakou Den Hands-On: Serious Hack-And-Slash, Graded Weapons

A play report from Tokyo Game Show 2026 covers the Jajamaru no Hyakki Yakou Den demo at the City Connection booth. The title, co-developed by City Connection and Amazing, is a quarter-view hack-and-slash where Jajamaru-kun defeats enemies, collects weapons from treasure chests, levels up, and fights a boss. The demo let players reach Shamy, one of four bosses listed as Tsubu-yan, Guru-Oni, Dee-Rou, and Shamy.

The demo ran at the City Connection booth during Tokyo Game Show 2026, held at Makuhari Messe in Chiba from September 17 to September 21, with the on-site day on the 21st canceled because of a typhoon. Movement feedback is heavy in the build: dust effects, items like Piko Piko Hammers spilling from destroyed map objects, and hitstop on landed attacks. Alongside jumps and normal attacks, Jajamaru has ninjutsu for heavy damage and an emergency-evasion dash.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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