In Control: Rocketry Brings Hand-Built Spaceflight to PC in 2027
The game's defining feature is that the control panel itself is a buildable, wireable component, letting players construct their own control systems and automation rather than flying a pre-made cockpit.
Reporting from 2 sources: Automaton, Game Spark.
Maximum Entertainment announced In Control: Rocketry, a space simulation from developer Electromechanical Softworks. Players design rockets, build and wire their own control panels, then fly the finished craft through a fictional solar system modeled on the real one. The game targets PC via Steam in 2027, with Japanese display support planned. It includes a sandbox mode, asteroid mining, and manned missions that require life support management.
Electromechanical Softworks had planned a demo for the June Steam Next Fest, but postponed it in May to make the game more complete. The studio has since partnered with Maximum Entertainment, which is providing testing, marketing, and funding support. The expanded development scope added asteroids, power, life support, communications, and multiple planets. The game's fictional solar system is modeled on the real one, with Earth-like planets, moon flights, and landings on new worlds that each carry different challenges and puzzles.
Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.