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Happinet to Release Cyberpunk Cat Samurai Game Sa[meow]rai in Spring 2027

The malfunctioning reboot device turns the standard action-game life bar into a countdown that only combat can extend, so the game's core loop is built on the player deciding how aggressively to engage rather than how carefully to avoid damage.

Key Facts

  • Happinet Corporation announced on September 10 that Sa[meow]rai: Gin'yoku no Nekozamurai will launch for PC via Steam in spring 2027.
  • Sa[meow]rai: Gin'yoku no Nekozamurai is developed by GouHong Studio and published under the Happinet Indie Collection label.
  • Combat in Sa[meow]rai: Gin'yoku no Nekozamurai has a roughly 10-second time limit that extends with each enemy killed.
  • The Steam demo for Sa[meow]rai: Gin'yoku no Nekozamurai includes Chapters 1 through 3 and six weapon types.
  • Sa[meow]rai: Gin'yoku no Nekozamurai will be exhibited at Tokyo Game Show 2026 from September 17 to 21 at Makuhari Messe in Chiba.

Reporting from 2 sources: Denfaminicogamer, Automaton.

Happinet to Release Cyberpunk Cat Samurai Game Sa[meow]rai in Spring 2027

Happinet Corporation announced on September 10 that Sa[meow]rai: Gin'yoku no Nekozamurai, developed by GouHong Studio, will launch for PC via Steam in spring 2027. The 2D top-down action adventure is set in Seiryu City, a near-future metropolis where corporations and armed enforcement agencies hold the streets. The protagonist is a cat samurai with a malfunctioning Gyakusen-style Reboot Device implanted in their body. The device imposes a roughly 10-second limit on each fight; the player must kill every enemy before time runs out or the device kills the host. Each kill adds time, and combos add more. A fatal wound triggers the device's original function, rewinding time to the start of the fight. The katana is the basic weapon, with an Iai Slash for closing distance and parrying gunfire. Six weapon types appear in the current Steam demo, and a Hack Blade lets the player seize control of electronic devices such as automated turrets. Story choices determine endings.

Happinet is publishing the game under its Happinet Indie Collection label, which the company describes as a line that selects interesting indie games from around the world. Shanghai GouHong Technology Co., Ltd. holds the copyright, and Happinet handles publishing worldwide except mainland China, Hong Kong, Macau, and Taiwan.

The game supports Japanese, English, and Simplified Chinese, is single-player, and has no online play beyond a ranking feature. Price is undecided.

A demo on Steam currently covers Chapters 1 through 3, including exploration and story. The version at Tokyo Game Show 2026 is a separate event demo built around combat. That event runs September 17 to 21 at Makuhari Messe in Chiba, at the Happinet booth in Hall 9, Indie Game Corner.

Happinet's 10-Minute Trial Challenge gives novelties by stage reached:

  • Clear Stage 1 and Stage 2: choose an original mouse pad or an umbrella charm (falcon)
  • Clear only Stage 1: umbrella charm (falcon)
  • Any participant who tries the demo: original pocket tissues

Novelties are limited and end each day once they run out.

Combat also includes a Mass-Produced Protective Device that negates most damage once, and enemies hit with non-lethal attacks may drop their weapons and retreat. A drone recovers discarded weapons.

Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources