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Gears Of War: E-Day Launches With 12-Player Horde Siege Mode

E-Day turns the series' founding catastrophe into playable ground, and packing solo, split-screen co-op, online co-op, Horde Siege and Versus into one release means The Coalition is shipping the full multiplayer spread at launch rather than rationing it.

Reporting from 1 source: 4Gamer.net.

Gears Of War: E-Day Launches With 12-Player Horde Siege Mode

Xbox Game Studios released Gears of War: E-Day on October 7, developed by The Coalition. The action shooter is set 14 years before the first Gears of War and follows Emergence Day, when the Locust emerged from underground and killed 25 percent of the humans on the planet Sera. The campaign supports solo play, two-player split-screen co-op and online play for up to four players, alongside the 12-player PvE mode Horde Siege and 4-versus-4 Versus.

Gears of War: E-Day is out, and its campaign goes back 14 years before the first game to Emergence Day itself, the day the Locust came up from beneath the ground and killed 25 percent of the humans on Sera. The Coalition built the combat on Unreal Engine 5.

The modes ship together: solo, two-player split-screen co-op, online play for up to four players, Horde Siege at 12 players, and 4-versus-4 Versus. A giveaway running through October 20 offers a custom Xbox Wireless Controller illustrated by Luke Preece, with two crossed Chainsaw Lancers and a skull on the top case.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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