Hack '95' Announced at PC Gaming Show 2026
The game combines nostalgia for 1990s internet aesthetics with card-based combat, a niche that has seen little direct competition in the adventure game space.
The game combines nostalgia for 1990s internet aesthetics with card-based combat, a niche that has seen little direct competition in the adventure game space.
The demo release gives players early access to a strategy RPG that emphasizes morally flexible mercenary management alongside tactical combat.
The sequel shifts from a top-down perspective to a third-person open world, a significant structural change that expands the scope of the series beyond the original's acclaimed but more contained design.
Wind Runners brings roguelite progression to the side-scrolling shooter genre, with a concrete early access date and a playable demo already in hand.
The announcement adds a November release date to a growing subgenre of Vampire Survivors-likes that layer persistent progression on top of the auto-attack formula.
The announcement adds a supernatural espionage twist to the tactical RPG genre, with a Cold War setting and a focus on narrative-driven gameplay from the developer of The Flame in the Flood.
The September release date and cross-platform launch confirm Control Resonant is Remedy's next major single-player title, arriving just over three years after the original Control.
The DLC extends the life of a co-op survival craft title that has maintained a player base since its early access launch.
The announcement introduces a new multiplayer roguelike assassination title from a smaller studio, with immediate playtest sign-ups signaling a relatively early public development phase.
The expansion brings the latest entry in the best-selling RTS series to PlayStation consoles for the first time, alongside existing Xbox and PC platforms.
The July 8 start date and trailer confirm the next major content drop for the live RPG, following the Thieves Guild integration in Season 0.
The July 4 release date ties the free update directly to the US holiday, and the fall Air Race mode adds a competitive structure to a simulation title that has historically focused on free flight.
The game's premise of a cute but destructive bird protagonist, combined with UK government support for an indie project, sets it apart from typical puzzle adventure announcements at a major platform showcase.
JOIN US stands out in the crowded survival genre by centering on cult management as a core mechanic, and its day-one Game Pass inclusion gives it immediate access to a large subscriber base.
The game marks a rare first-person action title built around stage-magic combat mechanics rather than firearms or melee weapons, and its inclusion in Xbox Game Pass at launch gives it immediate access to a large subscriber base.
The game's deliberate cel-animation aesthetic, a rarity in modern game visuals, positions 'Vivarium' as a niche title that could appeal to players nostalgic for the look of 1980s and 1990s anime.
The Custom Seas update shifts Sea of Thieves toward player-hosted competitive play, a new direction for the live-service pirate game.
The Infestations event introduces a new raid-like high-difficulty mode with dynamic enemy hordes and exclusive rewards, while the upcoming PS5 and Xbox Series X|S release marks a significant platform expansion for the ongoing live-service title.
The 2027 release window and new gameplay footage confirm that inXile Entertainment's ambitious time-bending RPG is still in active development, offering a concrete timeline for a project that had gone quiet since its initial reveal.
Persona 6's multiplatform confirmation for PlayStation, Xbox, and PC on day one signals Atlus's continued shift away from PlayStation-exclusive launches for its flagship RPG series.
The sequel arrives six years after the original, with a simultaneous multi-platform launch and Game Pass availability, signaling Mojang's continued investment in expanding the Minecraft franchise beyond the core sandbox game.
Ninja Theory is consolidating its entire studio around Senua, canceling the long-gestating Project: Mara to deliver a more action-focused Hellblade follow-up that expands the series' combat systems while keeping its narrative-driven core.
The announcement pairs a high-profile actor with a soulslike from a studio known for fast-paced first-person action, signaling a shift toward narrative-heavy, character-driven design in the genre.
The announcement marks the first new mainline Spyro game in over a decade, and its multiplatform release including Nintendo Switch 2 signals Activision's broad strategy for the franchise's return.