Games

games 2 sources · Aug 29

Crazy Taxi: World Tour Producer Explains Point-Adding Design

The producer's stated goal is to make players smile by rewarding every play style rather than punishing mistakes, a design reversal from typical driving games that Kanno ties directly to the series' return.

Denfaminicogamer
gamesrelease 1 sources · Aug 29

Shadow of the Road Sets November 12 Release Date for PC

The release date locks in Owlcat's publishing slate for late 2026, putting a steampunk-meets-samurai SRPG with yokai powers and Witcher-series alumni behind it on the calendar.

Automaton
games 1 sources · Aug 29

Arctico Developer Reflects on 12-Year Journey to 420,000 Units Sold

The post-mortem shows a game that failed to find its identity in early access and succeeded only after Claudio abandoned the survival vision and pivoted to a calmer adventure built around the dog-sledding element his brother suggested.

Automaton
gamesevent 1 sources · Aug 29

T1 Plans Osaka Main Event for December 2026

The teaser signals T1's first real-world push into Osaka, with ONDO framing the December event as part of ongoing fan experiences rather than a one-off.

KAI-YOU
gamesannouncement 1 sources · Aug 29

Caladrius2/Dark Element Gets December 10 Release Date

Thirteen years after the original Caladrius launched on Xbox 360, the series returns with an evolved Shame Break system and a confirmed release date across three platforms.

Automaton
games 1 sources · Aug 29

NTE Adds Swimsuit Skin for Beauty Mark Character Zankou

The swimsuit skin launch is a direct summer-themed appeal for the free-to-play open-world RPG, pushing players to reclaim missed summer activities with the newly added character.

Denfaminicogamer
gamesannouncement 1 sources · Aug 29

Soft Ruin Parkour Game Cuts Combat to Focus on Movement

Soft Ruin is being shaped around a movement system that root has stripped of most combat, and the year-long Early Access period is where player feedback will tune that system.

Automaton
gamesrelease 1 sources · Aug 29

Fell & Sell Launches on Steam, Peaks Above 2,500 Players

The game's strong early player count shows demand for the dungeon-crawling and shop-management loop, even as mixed reviews point to bugs and content concerns that could shape its long-term reception.

Automaton